Devlog 002


Modifications of the result of devlog 001

In the first devlog, i made the basic platformer player movement. While testing after the video, i disliked the way that the movement feels. It's like you're in the moon, very slow falling time, high jumps and slow horizontal speed. So i made some modifications in the movement.

Navigation 

Now the player can navigate through rooms (screens) in the game. When the player pass though a door or something similar, the game changes the room, and if he pass through the door equivalent to the door that he pass through in the previous room, he go back to the previous room.

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