Sleig
If we use programming to make games. Why not using it as main mechanic?
In this game, we use a simple programming language to edit the level and pass through it.
Controls
W, A, S, D - move
Mouse - Look
E - Interact
Ctrl + Enter (when in console mode) - run the code
Esc - exit the console mode or pause
Commands
You can call commands by writing their names followed by a left parenthesis "(", arguments separated by commas "," and ending with a right parenthesis ")".
- select - Select a node in the level to apply commands (example: "select(Block)")
- move - Move the selected node to a direction (left, right, front, back, up or down). First argument should be a number and the second the direction (example: "move(10, left)")
- scale - Scale the selected node (example: "scale(2)")
After running the command, you can't modify the code, if you did something wrong, try pausing the game and selecting "retry".
| Published | 22 days ago |
| Status | Prototype |
| Platforms | HTML5, Windows, Linux |
| Author | The Infinity Glitch |
| Genre | Simulation |
| Made with | Godot |





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